Games for

A roaring dragon miniature on a game board facing a human miniature.

all brains.

A tabletop game studio creating Immersive tabletop experiences designed for all kinds of minds.

The goal isn’t just to make board games. We build games that actually make the tabletop space better for the people playing them.

Join the Lantern Circle

Join the Lantern Circle •

Games now

in development.

Shadows of Sleepy Hollow

A co-op game set in Washington Irving’s Sleepy Hollow. Manage your fear and find Hessian relics to take the Headless Horseman down for good.

Illustrated artwork depicting Katrina for Shadows of Sleepy Hollow
A tall viking structure near foggy mountains and trees.

Codename Raven:

Restore a fragile fishing village through trade and long-term growth.

Codename Fjord

Deliver meaningful cargo across a frozen Nordic frontier in a strategic pickup-and-deliver adventure.

A sled dog team running through the snow at night with northern lights in the sky
A T-Rex skeleton in 8-bit style on a platform as if in a museum.

Codename Amber

Excavate fossils and build the most compelling museum.

And we are just getting started…

What makes us different.

Inclusive Play

Designing games that are accessible to different brain types so more people can comfortably join the table.

Creating clear rules, thoughtful components, and helpful tools so learning a game feels welcoming.

Clear Design

Diverse Creators

Working with diverse artists, writers, and designers so the worlds and characters we create reflect more kinds of people.

Build & Flourish

Designing games about building, exploring, and growing rather than dominating or eliminating other players.

The founder, Scott, and his son.

Meet the founder, Scott.

I’ve always loved that games aren’t just fun—they’re a way to connect, to see how people think, to share an experience. As someone with social anxiety and a son on the spectrum, I’ve felt how rare welcoming spaces can be. Board games gave us a welcoming & inclusive space, and now Kinlantern Games is my way of giving back: creating worlds where accessibility, curiosity, and connection are built into the rules.